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These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Climb up, use Aard on block rocks to remove them, and you will enter in throne room. follow the steps to a ruined spiral staircase. In the last cell, you will have a drop down cave. In the next area you will have number of cells check ever on of them, inspect the dead prisoners. As go inside, go left down. After killing the wraiths, open the chest with coins and a lever, pull it to open gratings on opposite walls. To right a wooden door leads you to Fort Tuirseach. Continue, after sliding down a little, look left to see the peak of Yngvar’s Fang. Pull up, and make your way through the mountain trail. Head northeast until you reach at Trail to Yngvar’s Fang. Here after killing the monsters, move right along the path climb up the rock bridge and go to left. Now to reach at the Fort Tuirseach set sail to northeast side and go to port of Urialla Harbor. Here go along the shoreline to the west to located a cave, OR you can located the other entrance of that cave at the village of Svorlag, after the Old Watchtower and enter this snow-covered cave. Go inside the cave and make your way to the right, climbing up rock ledges, there you will find a skeleton with diagram and a letter. After reading this letter you will know about Fort Tuirseach and also new location An Skellig located to northeast side of Ard Skellig. Now go to your secondary area, which is Spikeroog. Go behind the tower, you will find chests and a skeleton covered with snow, inspect and you will find a Arrest Warrant for Witcher Gerd and a Diagram. Follow the winding trail to locate ruins of Fort Etnir. Go to the east of Kaer Trolde to visit the settlement of Rogne.
